Splash tutorial

Here you can ask technical questions about UTCOMP-3 / UTCOMP-PRO compatibility and features.
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Pistou
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Splash tutorial

Post by Pistou »

Hello,

Does anyone know how to convert any image to greyscale 16 bit 256*64 as requested by UTCOMP PRO ?

Thank you ! :)
ArT
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Re: Splash tutorial

Post by ArT »

Just convert it to grayscale 256x64 using any graphic software, UTCOMP software will convert it to 16-bit compatible format during importing.
RaceR
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Re: Splash tutorial

Post by RaceR »

hi,
i have a problem to modify the splash screen.
I have a good format for my user splash screen, but if i want to choose sample splash screen, it don't work too...
Do you have an idea why it don't work??
RaceR
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Re: Splash tutorial

Post by RaceR »

I think the software don't save the .bmp file to the UTCOMP
I have always this screen (with user or sample splash):
fail splash.jpg
fail splash.jpg (118.47 KiB) Viewed 18791 times
RaceR
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Re: Splash tutorial

Post by RaceR »

I have found one solution.
I modify Flash memory to change the splash screen.
This method work perfectly.
ArT
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Re: Splash tutorial

Post by ArT »

This is default user bitmap. You can also change it in UTCOMP windows app: settings > preferences -> splash screen, next you should select user graphic 256x64 and load BMP file from external file and next you need to remember to check checkbox to save new bitmap with settings (otherwise it will not upload with saving settings)
RaceR
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Re: Splash tutorial

Post by RaceR »

ArT wrote:This is default user bitmap. You can also change it in UTCOMP windows app: settings > preferences -> splash screen, next you should select user graphic 256x64 and load BMP file from external file and next you need to remember to check checkbox to save new bitmap with settings (otherwise it will not upload with saving settings)
Yes i know, i do it but it don't work.
I only can change it if i modify the default user bitmap... I don't understand :roll:
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